Mrs. Dennis
ENGLISH 7/8West

email: dennisl@stafford.ctschool.net
 
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Click here for links to Language Arts resources and games.


  Week of November 17, 2008


Monday
Tuesday
Wednesday
Thursday
Friday
Periods A,C

Define vocabulary from "The Medicine Bag"

Make a characterization chart for "Lemon Brown"

vocabulary



Work on Laws of Life essay



Laws of Life
Work on Laws of Life essay

.


Vocabulary Quiz




  Period B

"Hound" vocabulary sentences #1-4

Read to pg. 648 of "Hound"
None
Study for quiz

Vocabulary/Hound
 Quiz




 Period E 
Define vocabulary from "The Medicine Bag"

Make a characterization chart for "Lemon Brown"


vocabulary


Work on Laws of Life essay



Laws of Life
Work on Laws of Life essay

.


Vocabulary Quiz


 Period G
"Hound" vocabulary sentences (All) Read to pg. 648 of "Hound"

Vocabulary review worksheet
.Study for quiz


Vocabulary/Hound
 Quiz



                        
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                            PARTS OF SPEECH

                   1. NOUN- a person, place, or thing
                                     Nouns are common or proper (specific, capitalized)
                   2.  PRONOUN- takes the place of a noun
                                      ex) I, he, she, you, we, they, us, them
                   3.  VERB- shows an action or state of being
                                     Being verbs: am, is, are, was, were
                   4.  ADJECTIVE- describes a noun
                                     ex) beautiful, strong, large
                   5.  ADVERB- describes a verb, usually ends in "ly"
                                        ex) quickly, joyfully, sadly
                   6.  PREPOSITION- relates a word to another part of the sentence
                                     ex) on, in, over, under, through, between, around
                   7.  CONJUNCTION- connects words, phrases, or sentences
                                     ex) and, but, or
                   8.  INTERJECTION- a word or phrase that shows strong emotion
                                     ex) Ouch!  Oh My!  Wow!
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                                             LINKS TO LANGUAGE ARTS RESOURCES:


    LITERATURE
        WRITING
     GRAMMAR
    GAMES
    OTHER LINKS
The Call of the Wild Teen Ink The Parts of Speech Mystery Kids
SMS Library
Tom Sawyer 1 100 most often misspelled words FreeRice Wall of Words Stafford Public Library
Tom Sawyer 2 Collab-o-Write
Guide to Writing and Grammar Funbrain games Power Proofreading
S.E. Hinton Homepage Teen Newsweek Grammar Blast
The Letter Game Online Dictionary
Klondike Gold Rush
Laws of Life
Grammar Gorillas
Word Confusion Algernon IQ test
Scary Stories
Mad Libs



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                     VOCABULARY
Raymond's Run / Ransom of Red Chief  / The Telltale Heart  / The Hitchhiker / The Great Rat Hunt   /        
The Treasure of Lemon Brown  /  Flowers for Algernon  /  Rules of the Game  /  The Medicine Bag Harriett Tubman                                                                                                         
                     

Raymond’s Run (p. 32)
1.  relay (n)- a race
2.  prodigy (n)- a person with an exceptional talent
3.  sidekick (n)- a close friend
4.  liable (adj)- likely to
5.  crouch (v)- to stoop with bent knees
6.  clutch (v)- to grasp and hold tightly

The Ransom of Red Chief (p. 46)
1.  collaborate (v)- to work together on a project
2.  commend (v)- to speak highly of; to praise; to recommend
3.  comply (v)- to act according to a command or request
4.  diatribe (n)- a bitter, abusive criticism
5.  impudent (adj)- bold and disrespectful
6.  proposition (n)- a suggested plan
7.  provisions (n)- necessary supplies; food
8.  ransom (n)- a payment demanded for the release of a person or property

The Telltale Heart (p. 76)
1.  acute (adj)- sharp; keen
2.  audacity (n)- shameless daring or boldness
3.  conceive (v)- to think of
4.  crevice (n)- a crack
5.  derision (n)- ridicule
6.  hypocritical (adj)- false or deceptive
7.  stealthily (adv)- cautiously; secretly
8.  stifled (v)- smothered
9.  vehemently (adv)- with intense emotion
10.  vex (v)- to disturb, annoy

The Hitchhiker (p. 86)
1.  lark (n)- a carefree adventure
2.  junction (n)- a place where two roads meet
3.  sinister (adj)- suggesting or threatening evil
4.  assurance (n)- a guarantee or pledge
5.  monotony (n)- tedious sameness
6.  phosphorescent (adj)- glowing with a cold light
7.  lowing (v)- mooing
8.  prostrated (adj)- a state of mental collapse
9.  Alleghenies / Albuquerque

The Great Rat Hunt (p. 119)
1. barricade (n)- a structure that blocks passage
2.  rationalize (v)- to make explanations for one’s behavior
3.  wince (v)- to flinch or shrink in pain or distress
4.  perpetual (adj)- continuing without interruption
5.  improvised (v)- to put together with little preparation or planning
6.  reserve (n)- self-restraint in the way one looks or acts
7.  vigilant (adj)- watchful; alert
8.  ravage (n)- serious damage or destruction
9.  ineptitude (adj)- clumsiness; lack of competence
10.  brusquely (adv)- in an abrupt, sudden manner

The Treasure of Lemon Brown (p. 170)
1.  ajar (adj)- partially open
2.  tremor (n)- nervous trembling
3.  ominous (adj)- threatening
4.  commence (v)- to begin
5.  gnarled (adj)- roughened, as from age or work
6.  beckon (v)- to signal to come
7.  tentatively (adv)- uncertainly or hesitantly
8.  impromptu (adj)- unplanned

 
Flowers for Algernon (p. 190) / Charly (p. 216)
  1. tangible (adj)- able to be seen, touched, or understood
  2. opportunist (n)- a person who takes advantage of any opportunity
  3. specialization (n)- a focus on a particular area of study
  4. sensation (n)- a state of great interest and excitement
  5. refute (v)- to prove as false
  6. proportional (adj)- having a constant relation in degree or number
  7. impair (adj)- to weaken, damage
  8. absurd (adj)- ridiculously unreasonable
  9. hypotheses (n)- an assumption used as the basis for research
  10. syndrome (n)- symptoms that characterize a disease or disorder
  11. regression (n)- a return to a less developed condition
  12. introspective (adj)- examining one’s own thoughts and feelings

Rules of the Game (p. 224)
1. adversary (n)- an opponent
2. benefactor (n)- a person who gives monetary or other aid
3. concession (n)-act of yielding or conceding
4. foresight (n)- perception of the significance of events before they have occurred
5.
impart (v)- to make known; reveal
6. malodorous (adj)- having a bad odor
7. ponder (v)- think or consider carefully
8. pungent (adj)- sharp or intense
9. retort (n)- a quick, sharp, witty reply
10. tactic (n)- a maneuver to achieve a goal

The Medicine Bag (p. 240)
1.  authentic (adj)- having a verifiable origin; not counterfeit
2.  commotion (n)- a disturbance
3.  conspiracy(n)- an agreement to perform together an illegal or wrongful act
4.  descendant (n)- a person whose descent can be traced to an individual or group
5.  sheepishly (adv)- meekly; with embarrassment
6.  unseemly (adj)- inappropriate
7.  fatigue (n)- weary; tired
8.  burden (n)- heavy responsibility or care
9.  murmurm (v)- a low indistinct sound
10. wearily (adv)- worn out in strength or energy

Harriet Tubman (p. 260)
1.  disheveled (adj)- messy; untidy
2.  instill (v)- to supply gradually
3.  evoke (v)- to call forth; to summon
4.  linger (v)- to remain or stay longer
5.  cajole (v)- to urge gently; to coax
6.  sullen (adj)- showing silent resentment; sulky
7.  dispel (v)- to drive away
8.  eloquence (n)- an ability to speak powerfully and persuasively

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LITERARY TERMS

                     Author's purpose-

                     Characterization- the techniques writers use to create and develop characters:
                     physical description, description of characters' speech and actions, direct
                     comments about the character's nature

                     Characters- main and minor; protagonist and antagonist

                     Conflict- the story's problem (internal or external conflict)


                     Foreshadowing- the writer provides hints that suggest future events in a story

                     Imagery- words and phrases that appeal to readers' senses; to imagine how things look
                    feel, smell, sound, and taste

                     Inferences- using clues from the story and your prior knowledge to guess about things
                      the author doesn't say directly

                     Irony- a contrast between what is expected and what actually exists or happens

                    Mood- the feeling or atmosphere that the story conveys

                   
Plot- the sequence of events in a story (exposition, rising action, climax, falling action, resolution)

                    Point of View- the perspective from which a story is told
                        First-person P.O.V. - the narrator is a character in the story (I, me, we)
                        Third-person P.O.V. - the narrator is not a character in the story (he, she, it)

                   
Setting- where and when (time and place) the story takes place

                    Symbolism- the use of a person, place, or object to stand for something else

                    Theme- a message about life or human nature that is communicated by a story;
                    readers must infer what the writer's message is  

                   Tone- the writer's attitude toward his or her subject

                    Figurative Language- techniques that writers use to add to the meaning of their work
                      -Simile- a comparison using like or as
                      -Metaphor- a comparison without using like or as
                      -Personification- giving human characteristics to inanimate objects
                      -Hyperbole- an exaggeration
                            

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                    POETRY TERMS

                   1.  Stanza                             
                   2.  Rhyme
                   3.  Rhythm                             Giggle poetry
                   4.  Repetition
                   5.  Imagery
                   6.  Simile
                   7.  Metaphor
                   8.  Personification
                   9.  Alliteration
                   10. Hyperbole
                   11. Onomatopeia
                   12. Personification

                  
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